About
Structure Synth is a cross-platform application for generating 3D structures by specifying a design grammar. Even simple systems may generate surprising and complex structures. The design grammar approach was originally devised by Chris Coyne (for a 2D implementation see the popular Context Free Art).
Structure Synth offers a graphical environment with multiple tabs, syntax highlighting, and OpenGL preview. Integration with third-party renderers (such as Sunflow and POV-Ray) is possible using a flexible template based export system.
Structure Synth is built in C++, OpenGL, and Qt 4.5. Builds are currently provided for Windows and Mac. It is possible to compile Structure Synth on Linux as well. On Debian and Ubuntu a 'structure-synth' package exists.
The progress and design considerations can be tracked at the Syntopia blog.



